Parents are always skeptical about their children spending more time on cellphones and video games. However, a new study has shown that playing video games might improve their literacy communication and mental well-being. This survey has been done by the National Literacy Trust. The agency has revealed some interesting facts about the impact of video games on children. The agency has interviewed around 4626 children under the age group of 11 years to 16 years across the UK. As per the study, around 35.3 percent of children who play video games have said that it makes them a vivid reader. Around 79.4 percent of children have confessed that they read gaming related material like gaming books and reviews at least once in a month.
Experts believe that such reading sessions might improve children’s writing skills as well. The survey has found out that almost 62.5 percent of people, who are interested in video games, write something related to gaming once in a month. Many people who play video games write fan fiction or blogs. Researchers say that shared cultural experience helps in building positive communication with friends and family too. The survey report has revealed that around 76.3 percent of young adults who play video games share the information with their friends as compared to 29.4 percent of readers, who talk about books. Young adults have confessed that playing video games helps them build a positive social relationship in real life and virtual life too.
The authors of the study have concluded the report saying that positive social connections and strong communication are very crucial for improved mental well-being. Experts have said that at times playing video games provides a breather from stress and difficult emotions to the young generation. It helps them deal with stress in a better way sometimes. It might be a big support for young adults amid the ongoing COVID19 lockdown. However, experts are not sure what kind of video games will actually help young children and how long it should be played. Survey Psychologist Rachel Kowert has said that in this high anxiety time and limited social access, video games are a good support to maintain social bonding in multifaceted ways.
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